Disclaimer: This is my first game made with Godot. I drew all the assets by hand and made them at the exact size needed — unfortunately, on smaller laptop screens, the game might look a bit pixelated. On larger displays, though, it looks much better! Thanks for your understanding as I learn and improve.

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A bullet hell where you face off against a single relentless enemy while dodging deadly feathers falling from above. Precision and timing are your keys to survival.

Controls:

A / Q – Move Left

D – Move Right

E – Activate your special ability (rapid fire for 6 seconds; 24-second cooldown)

Left Click – Shoot (can be held)


Gameplay Features:

Hold left click to shoot continuously

Use your ability (E) to unleash a rapid-fire mode for 6 seconds

Special ability has a 24 second cooldown


Collectible Items:

Umbrella – Blocks falling feathers for 10 seconds

Health – Restores your life

Damage Booster – Increases attack power for 10 seconds


Dodge, shoot, and outlast the chaos. One enemy, hundreds of feathers, infinite challenge.

StatusReleased
PlatformsHTML5
AuthorYwanax
Made withGodot

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